IncludeJS
0.0.1
Build your own JavaScript runtime
engine_context.h
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#ifndef INCLUDEJS_ENGINE_CONTEXT_H_
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#define INCLUDEJS_ENGINE_CONTEXT_H_
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#include "engine_export.h"
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#include <includejs/engine_promise.h>
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#include <includejs/engine_value.h>
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#include <memory>
// std::unique_ptr
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#include <string>
// std::string
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namespace
includejs {
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class
INCLUDEJS_ENGINE_EXPORT
Context
{
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public
:
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// Consumers are not meant to create this class directly
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#ifndef DOXYGEN
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Context
(
const
void
*context);
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~
Context
();
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#endif
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auto
make_undefined()
const
->
Value
;
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auto
make_error(
const
std::string &message)
const
->
Value
;
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auto
make_object()
const
->
Value
;
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auto
make_promise()
const
->
Promise
;
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auto
make_array()
const
->
Value
;
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auto
from(
const
std::string &value)
const
->
Value
;
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auto
from(
const
char
*)
const
->
Value
;
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auto
from(
int
value)
const
->
Value
;
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auto
from(
double
value)
const
->
Value
;
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auto
from(
bool
value)
const
->
Value
;
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auto
from(std::nullptr_t value)
const
->
Value
;
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auto
from_json(
const
std::string &json_string)
const
->
Value
;
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auto
global()
const
->
Value
;
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private
:
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struct
Internal;
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std::unique_ptr<Internal>
internal
;
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};
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}
// namespace includejs
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#endif
includejs::Context
Definition:
engine_context.h:15
includejs::Promise
Definition:
engine_promise.h:13
includejs::Value
Definition:
engine_value.h:30
src
engine
include
includejs
engine_context.h
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